AthletesGoing2College Recruiting Blueprint
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Position-by-position video shot list

Every shot, in one place. Print this, take it to the field, and tick things off β€” most of these can't be fixed after you've packed up.

Do the universal block plus the block for her primary position. If she plays a second spot, add a short section β€” see the utility block.

Everyone

Universal β€” do this regardless of position

  • Intro card, held 3–5 seconds. Name Β· grad year Β· primary position Β· high school and travel org Β· GPA Β· height Β· email and phone Β· jersey number.
  • Landscape orientation. Never vertical.
  • Camera stable. Tripod, fence clamp, or a second person.
  • Sun behind the camera. Check before you start.
  • Highest frame rate available β€” 60fps on most phones.
  • Full-speed reps, uncut. Let each one play through the follow-through, throw, or run.
  • No music. No slow motion. No animated intro.
  • Section labels on screen β€” two seconds of plain text per section.
  • Contact card repeated at the end.
  • Test the finished link from a device that isn't yours and isn't signed in.

Why each of these matters β†’

Primary position

Film the block that matches her spot

P

Pitchers

  • Bullpen filmed from behind β€” shows movement and location.
  • Bullpen filmed from the side β€” shows mechanics. Both angles, not one.
  • Radar visible in frame, not stated in text.
  • Each pitch type labelled as it's thrown. Throw them in sequence, not mixed.
  • Game footage at speed, against real hitters.
  • One inning where something went wrong.
  • Command demo: she calls the location before each pitch and you can see whether it lands there.

Pitcher guide β†’

C

Catchers

  • An uncut half-inning from centre field β€” receiving live pitching, continuous. The single most useful clip.
  • Pop times with the clock visible. Multiple throws, unedited, including one that isn't perfect.
  • Blocking off live pitching β€” not a coach rolling balls.
  • Framing angle: centre field, at glove height if possible.
  • Throw-downs to second and third.
  • Lead with the most representative clip, not the best one.

Catcher guide β†’

MIF

Middle infielders

  • Shoot wide. Her starting position and where the ball was hit must both be in frame β€” that's the only way range shows.
  • Full innings, including balls hit near her but not to her.
  • Fielding reps: forehand Β· backhand Β· slow roller Β· in the hole.
  • Throws from the run and off-balance, not just routine ones.
  • Double play turns from both sides of the bag.
  • Include a play she dove for and missed. It shows range better than three routine outs.

Middle infield guide β†’

CIF

Corner infielders

  • Full at-bats against live pitching β€” including ones she didn't win.
  • Front and side angles. Side shows the swing; front shows the pitch.
  • No tee work. No soft toss. Cage footage is neutral at best.
  • Exit velocity with the device visible and the date.
  • Third base: reactions, short hops, throw across the diamond, bunt coverage charging in.
  • First base: picks, footwork around the bag, handling throws that arrive badly.
  • Defensive clip: two minutes, not ten. Its job is removing doubt, not selling.

Corner infield guide β†’

OF

Outfielders

  • Film from an elevated position behind home plate so ball off the bat and her first movement appear in the same frame. Footage starting once she's running has removed the evaluation.
  • Balls over her head and into the gaps β€” the two plays that reveal instinct.
  • Balls hit near her but to a teammate β€” backing up, moving to a cut.
  • Throws to second, third and home with the receiving base in frame. Include the crow hop.
  • No fungo drills. A coached fungo removes the read, which is the skill.
  • Include balls she didn't catch.

Outfield guide β†’

SP

Slappers & speed

  • Slap and swing-away, back to back, in the same video. Not a slapping reel with a note saying she can also hit.
  • Defence in frame β€” wide enough to see where they were playing her. Without the alignment, a coach can't tell skill from luck.
  • At-bats where the defence had already adjusted. The most persuasive footage a slapper can send.
  • Home to first with the clock visible, out of a live at-bat β€” not a timed sprint.
  • Plus her defensive position block from above. Slapping is a skill, not a position.

Slapper guide β†’

UTL

If she plays more than one position

  • Primary position first, at full depth β€” the whole block above, done properly.
  • Not equal time. Splitting evenly across three positions gives three shallow looks and no evaluation.
  • Secondary spots: live game only, about a minute each. Enough to remove doubt she can play there.
  • Label every section on screen by position, so a coach can skip to what they need.
  • Hitting stays full length. It's the one section that carries across every spot.

Utility guide β†’

Before you leave the field

Watch back one clip from every section, on the spot.

  • Is she identifiable in the frame?
  • Can you see the ball β€” off the bat, into the glove, arriving at the base?
  • Is anything cut off at the edge of frame?
  • Is the footage sharp at full speed, or blurred?
  • Did you get the mistakes, or only the clean reps?

Five minutes now saves a re-shoot in three weeks β€” and re-shoots usually don't happen, which means the video ships with the flaw.

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